Most important is getting the throwing arm elbow up and equal with the shoulder. If the elbow is posted up late or low the pitching motion forces the pitcher to throw
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Game Day Mound Postg ame Report 1. Strike/Ball Ratio. (70% – 30% – Target). 2. First Pitch Strikes. 3. Best 2 out of 3. (Win 2 of the first 3 pitches). 4. 2/2 c ou n ts VS 3/2 c ou nts 5. Strik e outs / Walks / Hits. 6. Second pitch strike outs. 7. How did your second and third pitch feel. (Movement / Location) 8. 9. Pitch count for outing. Innings with more than 13 pitches Why? 10. How does your arm feel? Unacceptable 1. Walk leadoff hitter in any inning. 2. 0 – 2, base hits. 3. 0 – 2, 1 – 2 walks. Attack the plate. 4. 2 – 0 counts Never. 1 – 0 counts have to be followed with 1 – 1 results. 5. . 6. 2 out walks. 7. 2 quick outs followed by 2 – 0 count. (Stay focused, Stay aggressive). 8. Failure to back up bases or plate. 9. Poor body language, stay positive. 10. – fielder). (Do 11. Never allow base runners to get comfortable. Change rhythm to the plate and looks to the base. Expectations 1. Focused pregame warm – up ROUTINE. Prepare properly. Use focus points durin g warm – ups. 2. Pregame bullpen understand fast ball movement. Establish second pitch. (Talk over with your coach and catcher what your second pitch feels like that day!!!!!!!). 3. Pregame check list of signs with catcher. Discuss forward or backwards pitchin g. 4. Have a goal before you toe the game mound. Began tunnel vision to the plate. 5. Warm – up throws from game mound. Give the umpire a consistent area (LOW) that he will focus on itter. 6. Rhythm to the plate 7. Focus on using fastball to locations first time through line – up. Pace your arm for off – speed use. 8. Be prepared to through off – speed pitches for strikes, in fast b all counts. 9. 10. Always make adjustments immediately. If you walk a hitter with a consistent missed location, make the adjustment on the ver lack of understanding the adjustments we TRAIN for during bullpen work. TAKE CARE OF YOUR ARM AFTER EVERY OUTING BULLPEN OR GAME – RUN.

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Slow the Game Down make a tough defensive play look easy. Or the hitter that seems to know what the next pitch is and takes full advantage of it. Or the pitcher that has a 0 – 2 count and slams the door on the hitter and they maintain that superior level of play throughout the game. Slow The Game Down to understand highest level. How do you Slow The Game Down ? By stacking the percentages in your favor. Understand the situation before it takes place, visualization. The Complete Athlete It starts with passion for the game and a respect for the game played at a certain level Believe in yourself and surround yourself with people that have the same belief Visualize success Practice repetition until making the right play or pitch is a thoughtless reaction Repetitions with an absolute focus on repeating the ta sk with precision each and every time Challenge yourself daily to be better then you were the day before – never become content Conditioning and the respect for being an athlete Nutrition to feed the conditioning coachable Absolute honesty, about your work ethic, your abilities, your performance Understand that failure is the cornerstone to achievement Control becoming frustrated when training for a new approach

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Slow The Game Down Win the Moment In any game, there can be a moment of doubt. Change your thought immediately. Step off the mound and take a deep breath. Understand that your opponent has the same pressure o n him to win the moment. Believe that your best pitch will be better than his best swing. A respectable batting average is .300 or above. That still means you have a .700 opportunity for winning attack the plate. Get ahead in the count early in the count. This shifts the dynamics of pressure onto the hitter. If you have a runner on base, do your job kill his lead. Then immediately shift your focus to the plate. Learn to segment your performance on the mound. Each segment is important and critical to slowing the game down for you to have success. Most pitchers will slow their motion down to the plate when they fall behind in the count, or they have – continue to attack the plate. Slowing your motion down only magnifies what is typically the real pro blem which is timing, balance or over throwing different grips. TRUST YOURSELF!!!!!!! Allowing a batter to take you deep in the count then getting a base hit or a walk is failure times two. With every inning challenge yourself to have the lowest pitch c ount as possible. Keep your defense in the game. Save your arm for the complete season but it all starts with the first inning. Deep pitch counts give the top of the order additional at bats kill that opportunity by controlling the game early pitch economically. Attack the plate. Deep pitch counts at the start of a season usually results with a dead arm at the end of the season. Deep pitch counts have a compounding effect on a season in every aspect.

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Game Day Objective Notes 1. Cut out the spreadsheet an d notes to review before you start your game day bullpen work. 2. Review again during your down time while waiting to take the mound, after Catchers/Pitchers pregame line up discussion. Legend Green (Favorable Percentages) Red (Negative Percentages) Yellow (Marginal Percentages) Blue (Focus Use Movement) AVG SW % Ball % CALL STRIKE 0 – 0 .338 27% 40% 33% 0 – 1 .317 47% 41% 11% 0 – 2 .156 51% 46% 4% 1 – 0 .340 41% 34% 25% 1 – 1 .332 54% 35% 12% 1 – 2 .171 58% 38% 4% 2 – 0 .368 41% 28% 31% 2 – 1 .339 60% 29% 12% 2 – 2 .189 66% 29 % 5% 3 – 0 .395 8% 33% 59% 3 – 1 .352 56% 28% 17% 3 – 2 .233 74% 21% 5% Fold Here TLC Marshals Pitching Objectives 1. WIN the first pitch. 2. WIN best 2 out of 3 pitches. 3. NEVER walk lead – off hitter. They score 78% of the time. 4. Never walk a hit 5. Trust your best pitch to be better than the hitter’s best swing. 6. Establish an early low zone then widen it. 7. Treat the 2 – – 2 count. NEVER allow 3 – 2. 8. Deep counts – then giv ing up hits/walks – is failure X2. 10. Be effective – – bats. Baseball is about understanding percentages and using them to WIN. When you make t he hitter think you slow down his reaction time. Learn to load the percentages of failure onto the hitter – DON’T FALL BEHIND. NEVER ALLOW THE GAME TO GET LARGER THEN YOUR OBJECTIVE. GET OUTS.

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Vertical Drop / Horizontal Drive / Linear Finish A. Hip Load / leg lift control / post le g flexed but not bent / n ever take energy down then out / s tart tall , s tay tall / head up and quiet / l ift leg heel to the plate / weight on top of post leg B. Strong elbow , set – up on receiver / e qual separation not long or short / glove side establishes a compass for the backside travel / front shoulder closed C. Lower half post leg drive out / long stride to flat foot closed toe / store maximum energy in back hip before foot strike / p ost leg knee extensi on / b ack foot down D. Shoulder and hip separation / e xternal rotation in the pitching arm / h ead centered on chest / back foot laces down / optimum front leg e xtension E. Clean and controll ed glove tuck and elbow down / g love side shoulder tilt for back side stability / shoulders tilted for proper ball flight angle / chest leading the back – side shoulder to knee / h ead up or slightly titled / f orward trunk tilt F. Front leg extension / glove and elbow complete pull thr ough / strike foot pivot to the plate G. Head and c hest beyond strike foot knew / head to the plate / b ack side of throwing shou lder pointed to the receiver / l eg kick indicates explosive motion to completion

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